A downloadable game for Windows, macOS, and Linux

We present to you PICOHOT, an 8-bit homage to the original SUPERHOT game created by three members of the SUPERHOT Team.

The whole idea had been conceived out of a marketing concept of fitting a whole game on a floppy disk. Then, someone had superb thought to use PICO-8 for that. Retro feel and ease of use that came with this tool took us right away while technological constraints made it an intriguing design challenge.

Thanks to the PICO-8 community and zep for creating such an amazing tool. You guys made working on PICOHOT a blast!

- SUPERHOT’s “time moves only when you move” mechanic. 
- The Basic SUPERHOT three-color palette for clarity. 
- It’s 3D! 
- A few story levels and an endless mode.

Also, visit us at https://superhotgame.com/ to learn more about SUPERHOT!

Piotr Kulla - https://twitter.com/piotrkulla
Wojciech Dziedzic - https://twitter.com/WojtekDziedzic
Mariusz Tarkowski - https://twitter.com/m_tarkovsky

Published 15 days ago
PlatformsWindows, macOS, Linux
Authorstarkovsky, FeliksBrzoza, PilotPirx
GenreShooter, Action
Made withPICO-8
TagsFPS, PICO-8, Pixel Art, superhot, time-manipulation
Average sessionAbout a half-hour
LinksPICO-8 website, Homepage


PICOHOT-windows.zip 965 kB
PICOHOT-linux.zip 537 kB
PICOHOT-raspi.zip 751 kB
PICOHOT-mac.zip 3 MB
picohot.p8.png 39 kB


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jogo pika

Really Great Game! Although it is a bit over pixelated so the controls are a bit hard to read and get the hang of, but other than that the game is great!

This is a really cool game!


this is actually amazing


Kinda Cool actually Recomend it 

should be a pico-8 gamejam or if there is please send me link 

Extremely creative and I love the use of 2d pixel art in a 3d scene.


hot (super)

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I can't understate how impressive this is! Great job remaking all the systems and general gameplay in Pico 8, I'm almost in disbelief how well this looks & plays, it's an absurdly polished demake that is shockingly true to the original gameplay & mechanics in many more ways than I'd anticipated!

I'll definitely have to sit down to look at the code closely when I have the time, since I'm super curious how little/much this pushes Pico 8 in terms of limitations.

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very cool recreation